Game UI/UX Designer
Part-time/full time. Contractor b2b.
What we’re building
We are building 8 casual mobile games — including Sudoku, Mahjong and similar titles — combined into one gaming platform that available on Android, iOS, and WebGL. The platform includes a shared player profile, matchmaking, leaderboards, progression, achievements, and an in-game economy. We’re looking for a designer who will define the complete user experince and interface before development begins.
Responsibilities
• Design all Hub screens (Home, Game Selection, Profile, Leaderboards, Matchmaking, Results, Settings, Rewards).
• Create user flows and wireframes.
• Design complete UI for all 8 games.
• Build a scalable Design System in Figma.
• Define typography, colors, spacing, grids, and reusable components.
• Design HUDs, menus, shops, tutorials, onboarding and progression flows.
• Prepare production-ready assets for Unity implementation.
• Collaborate with Product Owner, Game Designers and Unity Developers.
Requirements
• 3+ years of professional Game UI/UX experience.
• Strong portfolio of shipped mobile games.
• Excellent Figma skills.
• Experience designing complete game interfaces.
• Experience building Design Systems.
• Understanding of mobile UX best practices.
• Experience preparing assets for Unity.
• Ability to create user flows independently.
Nice to Have
• Multiplayer games.
• Monetization flows.
• Experience working with Game Artists.
• Basic understanding of Unity UI.
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Job reference: #20058